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The Spire - the biggest sundial of the world

I started to read PT1 last night and this idea came to me. I don't know if this apear anywhere in the complete book but, that 3 thousand-feet spire in the shore of the city create a big shadow that...

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Re: The Spire - the biggest sundial of the world

That's coming up a lot in my game: Ptolus citizens usually use the Spire to tell the hour. Even on (usual) cloudy days, you can tell what time it is by the intensity of the light over Ptolus. In...

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Re: The Spire - the biggest sundial of the world

Quote:I plan on using this phenomenon for a massive undead problem in the streets of Ptolus at some point.A roving band of undead, staying within the shadow of the spire ... ?Brilliant! Consider that...

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Re: The Spire - the biggest sundial of the world

Hmm, is the sky really that clear about the spire? Then again, I guess it has to be to some degree or no one could stand living in Ptolus.The best weapon against an enemy is another enemy.

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Re: The Spire - the biggest sundial of the world

The spire is terribly thin. The sun would not ever be completely eclipsed by its presence. It's shadow would be very diffuse on most days, making it very hard to even notice from the ground. From the...

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Re: The Spire - the biggest sundial of the world

Near that base it's certainly pronounced. This looks like a math problem! Anyone? Bueller? Bueller? Anyone?(Cool notion by the way. Definitely yoinked if I can find a way to use it.)My latest works:...

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